Hi there, yes Christian is right. If you want to save some time have a look at [KGFMapSystem][1]. We invested lots of time on solving all minimap problems out there.
The KGFMapSystem is also taking a photo of your scene and renders it instead of the scene geometry. So you will not loose 50% performance by having an extra minimap camera.
[1]: http://u3d.as/content/kolmich-creati...map-system/3bf
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